top of page

Rigs - Face, Props, & Full-Biped

Full Facial Rig 

Rig built from scratch using a model from an existing rig by Ahmed Matarawy.

​

Features nose and nostril scaling for more dynamic sniffing. Eyes follow head/world switch. Brow and Lip minor controls can be switched on and off easily to keep things as simple or complex as needed. 

​

Design, Model & Original Rig by:Ahmed Matarawy
http://matarawi.wix.com/matarawi

Vara Lantern Rig & Particles

Modeled, Textured, and Rigged by me. 

​

The main prop in our game Vàra. The game's main mechanic is shadow casting to solve shape-based puzzles, this lantern is the means with which this happens.

Process pieces on the left.

​

Background Modeling and Textures by Emily Cochran and Alex Beavin

Full Biped Rig

Rig features IK FK switches on the arms and legs, and an FK-Ribbon Spine. 

​

Model Provided by Floyd Bishop.

© 2017 by Sarah Slater Proudly created with Wix.com

bottom of page